Disclosure: The reviewer has been compensated in the form of a Best Buy Gift Card and/or received the product/service at a reduced price or for free.
I will admit that I am kind of a tech nerd, and I really hope to have passed on some of my nerdi-ness to my child. My mom tells me that when I was growing up, I always wanted the toys for Christmas/birthdays that involved batteries, moving parts, and “life like” characteristics. I had a dog that really walked next to you on a leash, (go go my walkin’ pup anyone?) as well as a baby that cried and you could feed her a bottle. I also have a PJ Sparkles, and when I was a pre teen the very first Game boy came out. Let’s just stay we had a healthy supply of batteries in our house for all of my toys. I still remember when the JC Penny Christmas catalog would come out every year and I would spend hours circling the toys I wanted. All tech toys of course. Much to my parents dismay, these toys were also the most expensive since the “real life” tech toys were so new.
Of course, “tech toys” have changed a lot since the early 1990’s, but I am still intrigued by them and was excited to introduce Emma Kate to the Code-a-pillar.
This toy was created by Fisher Price, and is available at Best Buy. The premise behind this little guy is that you can hook all of his pieces together in any order you choose, and make him crawl in different directions all around your house. He also lights up and really cute music plays as he is “working”, and Emma Kate loved chasing him around seeing which direction he would go next.
My favorite feature is the fact that the Code-a-pillar has endless possibilities. It really makes the kids (and adults!) think about which way they want him to go, and what arrangement of pieces you would need to make him end up in a certain spot. For example, you can set up an “obstacle course” and see what configuration you would need to make him go under a chair, around a table, and to the other side of the room without running into anything. It’s a lot of fun!
I would definitely recommend this product for anyone who loves gadgets, and for those wanting to help teach their kids about problem solving, coming up with solutions, sequencing, and using their imagination (which should be EVERY parent!) Even though Emma Kate is still young, she was so curious and engaged and even helped me take apart the pieces and put them together in a different order (they are really easy to plug into each other).
This toy encourages experimentation as well as problem solving. Each section lights up as the action is happening (when he turns right, the “turn right segment lights up and blinks”.) It is designed for children ages 3-6, but Emma Kate still enjoyed this toy even though she isn’t three yet. I can’t wait to see how she changes the way she plays with is as she grows.
QOTD: Do you think this is a cool toy? Did you like tech toys when you were growing up? What was your favorite?